Now working on
Cupig's Key Collectathon 🐷
I am developing a game from scratch for Steam release with a pig as main character. For all ages. It will be a puzzle game that I do not want to be big or famous, my prediction is that it will not even make back the Steam release fee.
The only reason I am making this game is because I like the idea of making games as a hobby and I want to make a project from the beginning to release instead of small projects that go nowhere.
I use Unity 3D and C# to develop the game, and Blender for the assets. Every problem I face is a learning experience. I blog about its development on LinkedIn of all places, also on Reddit.
You can wishlist it on Steam here:
Social media
I try to keep my social media presence to a minimum, other than registering on each of them social media site out of professional curiosity. So you might find me in many places only to find nothing.
I actively use Instagram to capture random daily things that pique my interest (and there's also a link to my infrequently updated photography profiles).
I also microblog on Blue Sky. I have another account for my game dev log stuff.
Work
This website is about my personal stuff, a collection of links about my online presence. Professionally, I have a job that I will not talk about more than this: It is a developer job. I use web and other technologies, several programming languages on a daily basis to help manage a 10k strong company. Company policy doesn't allow me to speak publicly about my work.